Yassine's+Scratch+Journal

Yassine1

On your journal page answer these two questions: Scratch Journal #1

Write a description of your first Scratch exploration

For my first Scratch Exploration, I created three knights who face a dragon. Everything is basically automatic, there is no contols, just basically a small show. Two of the knights get killed by the dragon while the third tries to run away. As the third knight tries to run away then the dragon uses a magical force (lol) to drag in the third knight and finish him off.

Which sample project did you explore? What did you learn? Some examples I learned is that you could create two costumes and have them switch in and out rapidly to create a chomping type motion. I also learned that you could move the sprites any wa you want by using the when _ key pressed. I also learned that you could use the mouse to move the character around and use the turn button to create a random motion for a sprite that you are not using. I learned how to create a sound in sync with the bumps or motion of sprites so that the animation or game can be more lively or creative. There is one thing I don't get and its what the x or y variables do in the animation or game.


 * What is the purpose of your game? || The purpose of my game is to play as a knight in a dark forest to take back the treasure that a dragon(for some unknown reason) stole. ||
 * Describe the target user for your game. || The target user will be ages 8 and up because the only violence in the game is killing the dragon and there will be no blood, just an upturned dragon. ||
 * How many sprites will you need? || I will need about 9 or 10 sprites. The sprites include 3 for the knight, 4 for the dragon, two for the treasure, and maybe another one if I decide to add another knight as a helper distraction or not. ||
 * How many backgrounds/stages will you need? || I will probably need only about two stages because there is the dark forest one and a background if you win the game. ||
 * How will users play your game? || Users will control the knight using the arrow keys to move him in different directions and they will use the space bar as the main attack, i.e., the sword or dagger. ||
 * How will users win your game? || Users will win the game when they have successfully captured the treasure and killed the dragon. ||
 * Will the game keep score? || The game will keep score of the treasure only. ||
 * How will you use music and/or sound effects to enhance your game? || I will add sound effects, i.e., a sword slashing or swinging, the fire breathing from a dragon, and a sound fro when you grab the treasure. ||
 * Layout your game sequence by [|creating][|a][|storyboard] . ||  ||

__**Summary for first Scratch attempt at a game.**__ In my first somewhat successful attempt to create a game, based on fictional medieval Europe,not really. I basically created a game where you have to retrieve a treasure key and kill two dragons who try to kill you in the attempt. I technically learned how to give life to given and various sprites by allowing them how o move manually or automatically. I also learned how to use broadcasting to be able to either hide, show, change backgrounds, and to change costumes. I also attained the knowledge of how to use variables to keep track of, i.e., the amount of treasure in your inventory, and to make the treasure magically disappear after you attain it, technically.

__**Schooly Scratch planning**__

Planning for Scratch Game
. || Users will win my game when they create the recipe to the hydrogen || My game will keep score of the name and how many elements you get right. ||
 * What is the purpose of your game? || The main purpose of my games is to teach students how different elements create the hydrogen atom. ||
 * Describe the target user for your game. || The target user is for 13 and up or 8th graders and up. ||
 * Hjow many sprites will you need? || I will need around10-15 sprites for the game. ||
 * How many backgrounds/stages will you need? || I will need 4 or 5 background stages. ||
 * How will users play your game? || Users will try to guess which elements should mix together and maybe a choice of temperatures to try to find the recipe to create a hydrogen atom. If they get it wrong then they will have a choice to restart. ||
 * How will users win your game?
 * Will the game keep score?