Cam's+Scratch+Journal

For my mini-project, I will be making an adventure game. It'll be like those games during medieval times, the bow & arrows, swords, pitchforks, etc. The plot will be about a simple villager boy whose mom gets kidnapped by horsemen from distant lands to be a servant. It'll be a lot like a 2D game, where you see your character from the sides, since I don't think Scratch has the ability to have first person point of view. There will be many obstacles on the boy's trip to save his mother from the wretched king that stole her from him. For example, he must get his supplies, and try to convience a wizard to help him on his quest. Not only that, but when he begins his quest, he has to watch out for booby traps, falling avails, wooden floors, spikes, etc.
 * Scratch Mini-Project:**

One of the five buildings that will be in the future is a huge harbor overshadowing a large body of water, with its shape slimier to a dome. There will be 2 bridges connecting to it in a straight line with strong pillars holding them up and the harbor. The harbor will be used for festivals, such as summer festivals, with many carnival stalls spread on the harbor. For example, the throwing of ball to dunk a person into the water, shooting balls to hit moving targets, etc. Another building that will be in the future is a large skyscraper. Instead of the usual business skyscraper, it's a media arts one. There will be dance rooms with mirrors inside, painting rooms, rooms with instruments for the musicians, etc. Not only that, but another building is a hotel with a dome penthouse. It comes with a large swimming pool with Hawaiian snack shops, coconuts, coke, etc. It won't be one of those cheap motels, that's for sure. The other building will be a large movie studio, with props like cars, and that movie set golf cart. The last building will be a shopping mail, with fake brands like Forever 22, Hipster Paradise, etc. I'll also do the dorms of UCSD.
 * 5 Buildings For The Future:**

It's addressing the scoring criteria rather well, if I do say so myself. It has user-input, it teaches things about acne, it does something with input, etc. The only thing I'm missing is the score since I haven't made the game within it yet, nor the quiz. The grade I would get would be about a B, since it's not really that complex or complicated. I do have 'dog years' and broadcasting, which has helped me SO much with things appearing, etc. There's nothing really complex though; that's a problem. For it to be better, I would have to add more complexity in it, and add that game in it with user-input/user-active. I'm currently stuck on color sensing, so I'm working on that.
 * Scratch Science Simulation Report:**

My science project was pretty decent to me, I could've done better with the animations and illustrations. If I did worked on the creativity more, I wouldn't have time to do the coding. The coding complexity wasn't all that complicated really, it looked like it, but it really wasn't. Wether if they looked into my coding or not, I hope they actually learned something with it. People with acne isn't something to be laughed at, it ruins their self-esteem and social life. The social part of my acne project disappeared, since it apparently didn't save very well. My whole social part is gone, so I'm kind of disappointed with my project. Besides that, the user-inputs within the project was used for questions, and for name purposes.
 * Self-Evaluation Report: **

It's going to be about how acne affects people, how you get it, what's inside it, how you get rid of it, and why you get it. At the beginning, a backdrop will appear with a person in her bathroom, looking into the mirror, showing her acne. A square button will appear somewhere in the lower right corner. The button will be called "Acne!" At the beginning, it will take you to cells within a tunnel in your veins. Then, a series of how, when, why, the social effect, and how to get rid of it animations and user-active needed. During each section of the cycle explaining, there will be a mini-quiz and you'll have to put cells on top of cells; white cells with red cells, etc. It'll explain what happens when both cells merge or meet together for one part of the cycle. At the end, there will be a 10 question quiz. If you don't get at least 5/10 questions right, you will have to start all over again.
 * Scratch Science Plan**
 * **What is the purpose of your game?** ||  ||

> || Describe the target user for your game. || Teens in their middle/junior years and their high school years or just those who are curious. || > || How many sprites will you need? || More than 4. || > || How many backgrounds/stages will you need? || Definitely more than 8 backdrops, since there will be sections..| > || How will users play your game? || They will watch an animation each section of the cycle parts, and play a game in the section too. You'll have to place cells onto cells, and then it'll explain what happens when a certain type of cell is merged with another specific cell. At the end of the section, you get a small mini-quiz with 2 questions. || > || How will users win your game? || If they manage to get every questions right on the 4 quizzes, not including the mini-quizzes.|| > || Will the game keep score? || Yes, for the games.|| > || How will you use music and/or sound effects to enhance your game? || For example. if they don't get more than 4/10 of the questions right, they will hear a buzzing, etc. During the whole thing, some background music will appear. || > || What are the variables in your project? || The scores for the quizzes and the mini-quizzes.|| > It's an animation about the Enderman mob/monster in Minecraft, a popular sandbox game created by Notch, the original creator. His real name is Markus Persson. It's complete made out of cubes, with exceptions of things like food. (Not the cake though, it's half a square cube.) Currently, its owner is Jens Bergensten, a fellow Sweden. He's under the alias Jeb_. The animation follows this story of a drawn character inside a wooden house, looking out his house's glass window for Endermen, a tall black cubed mob with the size of 3 cubes. It as haunting purple eyes, though in this animation it has green eyes. When you click,"Look Inside," the backdrops are actually screenshots from Minecraft itself, along with everything, expect from the sprites that were created. The main character in the animation talks in an actual human voice recorded by the creator, using a microphone. The Enderman also appears out of nowhere.
 * [|The Enderman]**
 * Link: []**

It's the game created by Notch, Minecraft, in 2D form like Terroria, another popular 2D game. Your default character's name is Steve, even if you're a girl. (Stevie then.) The controls are the letters WASD on the keyboard to move. It's a bit confusing, when you hit W, it makes you jump. Usually when you hit the space button in games, it makes you jump; in this case, it makes you drop/discard the item you're currently using. The 1 - 9 buttons are the same, along with using the mouse to mind or place blocks. The mouse clicking is still a bit laggy and glitchy in my opinion. When I wanted to place a torch in a dark cave because there was apparently lots mobs/monsters, it wouldn't place my torches. I end up dying by the zombies, a basic green replica of the default character you get at the beginning. It's a fun game, but it has its glitches.
 * [|Paper Mineceraft V.5.0 (2D Minecraft)]**
 * Link: []**

It's an animated intro for The Pico Show. This weird looking sprite pops out and says,"Hi Everybody!" He then just disappears and a smaller version of him upside-down pops out of the top right corner. He says,"Welcome to..." (For dramatic effect I suppose.) "THE PICO SHOW!" Next thing I knew, he starts dances and changing colors. His arms just go out to the side and then back to the sides again. While he's dancing, techno music starts to play. It goes on for a couple of seconds and then stops. I would've liked it better if kept going on forever, since it's separate video from the actual show, it won't really matter.
 * [|The Pico Show: Intro]**
 * Link: []**

=**Plan**= It's going to be an adventure animation about these 4 people working at a coffee shop, and a customer orders a cup of this special juice. But they run out of the materials needed for the juice, and so they have to go out onto an adventure for the ingredients. One of them, a guy, stays back to distract him, making all these crazy foods, while the rest of the 3, two of them guys and one a girl, go out and find the ingredients. They get distracted on the way there though; involving a can of beans, a soda bust, and foreigners/tourists. It won't be user-active at all, just watching. It also won't have voice overs like in The Enderman animation, just speech bubbles since I don't have a microphone, or the people to do the voices.
 * Link: []**



**BUG #1** Amos wants his cat to rotate when he presses the space bar. But the cat isn’t moving! What’s going on? He needs the move # steps button. The turn around degrees will make the cat only turn, not move.

**BUG #2**

Stephanie wants the cat to start in the middle of the stage, then move across the stage and grow. It works the first time she clicks the green flag – but not when she clicks it again! What’s going on? She needs a forever repeater.

**BUG #3**

Mitch wants his cat to dance to some music. But the cat is dancing after the music is over! What’s going on? She needs to include the music in the repeat loop. She’s telling the music to play, and THEN do the steps. The music went before the repeat loop, not inside.

**BUG #4**

Karen wants to control the cat’s x-position with the keyboard: right arrow moves the cat right, left arrow moves the cat left. She also wants the cat to say if it’s on the right side or the left side depending on its x-position. The cat’s moving, but not saying its position correctly! What’s going on? Her x position > 0 isn’t right. It needs to match the same number as her move steps.

**BUG #5**

Todd wants his cat to jump up and down, and then move across the screen. But the cat’s hopping across the screen! What’s going on? He put broadcast running after broadcast jumping, making them overlap. He needs a wait button to separate them apart.