Daniel's+Scratch+Journal

= Daniel's Scratch Journal =

Daniel's Home Page

3/1/12 I watched the video in unit 2 lesson 7 and talked about moving forward and perfect circles. The man showed how his game worked and his code.Main idea was understanding the code. his game at first looked pretty boring until he played with it a little more and made his sprite spray colors with the pen. The code were mostly contained the control, motion, and pen.Controls are easy and simple. he put many scripts together and made a good project.


 * 2/23/12**
 * What is the purpose of your game?
 * teach some people something new, or review** ||  ||
 * Describe the target user for your game.
 * Make a chemical reaction** ||  ||
 * How many sprites will you need?
 * 4** ||  ||
 * How many backgrounds/stages will you need?
 * 1 or 2** ||  ||
 * How will users play your game?
 * add salt to water and see what happen.** ||  ||
 * How will users win your game?
 * get all the chemicals in the right place** ||  ||
 * Will the game keep score?
 * no** ||

My project is when about timing, basically you have to doge three balls and you play as a cat, when you get hit by the balls you switch costumes to a dead cat. i learned that playing with the code can make out a movement and that you want your sprite to do.
 * 2/16/12**

On your journal page answer these two questions: Scratch Journal #1 Write a description of your first Scratch exploration
 * 2/3/12**

1.) I first started to make the cat to walk and eventually die of some heart attack, it was the first thing that came to mind. Scratch is pretty cool because you can get some random picture form from the web and use it in your scratch. You can make the image walk, turn, run and some type of video game, you can even make him say something.

Scratch Journal #2 Which sample project did you explore? What did you learn?

2.) I played this game called pong where you need to keep the this ball up in the air and not to let it hit the ground. The code looks pretty complicated but i would be able to clone it without coping it.