Ruben's+Scratch+Journal

Ruben's scratch Journal

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Scratch Journal #1 Write a description of your first Scratch exploration

I first made a cat walking across the screen. I had to make it so that it infinitely moved 1 step and got from it's first costume to it's second. It was a pain to get it like that but I did it and it was way easier than "Kodu". I thought I should get more creative with the scratch and made the cat get hit by a bus. Violent but no gore; more like cartoon violence. I like scratch because it's easy and simple. The codes were complicated but easy to make. I learned about "loops", "forever" and "ifs". They really help with the looks and sensing commands. The loops are cool especially with a sound added to the action that was put in.

Scratch Journal #2 Which sample project did you explore? What did you learn?

I explored Tetris. Tetris it's a "thinking game", although I didn't look at its script; it looked very complicated. The thing looked like it went down for miles! The way the game was made was like I was playing the original version of Tetris from a long time ago. I learned that scratch was a easy way to recreate some really good games. I'd be stealing but it would also be fun. I noticed that the game sped up after a few minutes this must have been a command like "forever: 1 min, increase speed by 1". I also learned the if touching (color) do this command". It's now makes a lot of sense to me and I can easily make one of these games... in about a day. I'm just kidding... I can't do that.

bonus Q: the big fish moves around randomly and bites the small fish and/or eats it.
 * What is the purpose of your game? My game will be about traveling into a dark cave. ||  ||
 * Describe the target user for your game. So you are a miner who discovers a mysterious cave in your mine. you go into it and fin GOLD but also find some entities that don't like you "snooping". ||  ||
 * How many sprites will you need? about 2-4 ||  ||
 * How many backgrounds/stages will you need? 1-3 ||  ||
 * How will users play your game? 1 ||  ||
 * How will users win your game? Escaping the tunnel a defeating the five ghouls in the tunnel. ||  ||
 * Will the game keep score? No ||  ||
 * How will you use music and/or sound effects to enhance your game? I might play some creepy music to enhance the scare in the game. ||  ||

Scratch Project Description: In my scratch project there is a man and he is at the entrance of an unexplored cave. He wants to explore it and see what's inside. He finds treasure but also is suprised by a ghost who is protecting the treasure. To win you have to walk up to the ghost and punch him (with the space button) and it will take you to a congratulations screen. on that screen, I have not debugged it and you can still walk left or right, but the sreen shows the guy sitting on the treasure and saying "I'm Rich!".

Schooly Scratch: Gravity Scratch for 2/28/2012:
 * What is the purpose of your game? || to describe how microscope's zoom works and how microbes look like. ||  ||
 * Describe the target user for your game. || Students that need to learn about microscopes and microbes. ||
 * How many sprites will you need? || 8-10 ||
 * How many backgrounds/stages will you need? || 6-7 ||
 * How will users play your game? || they will press numbers to show how much they'll zoom. ||
 * How will users win your game? || there is no winning part to my game. ||
 * Will the game keep score? || no. ||  ||

2/29/12 video (1-2 paragraphs): I watched video lesson 32, because my scratch project right now is a simulation. The video shows you how to use "Pen" and "glide to" commands, as well as Operators. The simulation the video was presenting was about a spider making a web. The spider followed glide, point to, and receiving broadcast commands. A pen made lines or the web the spider was making. It also followed glide, point to, and receiving broadcast commands and had reset commands. The scratch itself played classical music as all the processes happened. I thought this might contribute to my schooly scratch, because I would like some moving parts. This also shows me how to use the "pen" commands so that might make the schooly scratch more interesting. The pen could draw an arrow or something and the glide commands can help me with moving bacteria that look almost realistic.

Schooly Scratch: