Nicholas+Scratch+Journal

Nicholas P's Scratch Journal --- My dream city will include a castle for a school, a 5-story video game store, a 3-story toy store, a 2- story house, and a 2-story house.

Mini-Scratch Project: My Mini Scratch Project will long it takes for a slug will reach a mile.
 * 1) Variable:
 * Speed
 * 1) User Input:
 * Player will choose the speed of the slug.


 * Scoring for Science Scratch
 * 1) Scoring for S 3 is what happened to the tomato. If the tomato splatters, you get 1 point. If it gets bruised you get 3 points. If nothing happens to it, you get 1 point.
 * Teaches something in Science
 * 1) My S 3 teaches kids about gravity, and its effect on tomatoes.
 * Accepts user-input
 * 1) My S 3 uses the drop point to show the effect on tomatoes.
 * Program does something with input
 * 1) My S 3 takes the input, and depending on what the number is, it goes to a certain point.
 * Creativity
 * 1) My S 3 has an easter egg, in which a certain sprite is clicked, it pixel-izes the tomato.
 * Complexity
 * 1) My S 3 isn't that complex, and is really easy to understand.
 * User-experience
 * 1) User-experience on a scale of 1-10 is probably around a 5.

A couple of games that I looked at were Fruit Ninja and Minecraft. The Fruit Ninja coding was easy compared to the coding for the Minecraft game.

Paper Minecraft v5.0 (2D) remix [|Paper Minecraft v5.0 (2D Minecraft) remix] Minecraft is a survival-type game, without guns, in a world where everything is made out of cubes or squares. The game is endless, assuming you don't die. Fruit Ninja awesome remix-2 [|Fruit Ninja awesome remix-2]

First Scratch Project: My first project will be Monopoly. You click on the die to roll it. It'll change costumes from 1-6. Your piece will move that many spaces. If you're money goes down to 0, you lose. You can buy properties by clicking on them if you're piece is touching that property. It won't have houses or hotels.

Science Scratch Project(SSP): My SSP will be about the effect of gravity on objects. Like how much force it will take to splatter a tomato. media type="custom" key="24284358" width="174" height="174" > || Describe the target user for your game. || || > > To learn about gravity > || How many sprites will you need? || || > 2 > || How many backgrounds/stages will you need? || || > 1 > || How will users play your game? || || > 1 > || How will users win your game? || || > No winners > || Will the game keep score? || || > No score > || How will you use music and/or sound effects to enhance your game? || || > No music > || What are the variables in your project? || || Drop Point